Sunday, November 13, 2011

Character Clothing

For the last week I've been experimenting with building clothes in Maya to be transferred into Mudbox for details. I have gone through a world of a time learning how easy it is to make a mistake in Maya and figuring out I've made the mistake after I thought I was finished with the base model by transferring the file as an obj into Mudbox. A lot of headdesking and sad faces but I've finally got the base clothes down. I lost some details in my character's facial features but I will add them all back when I begin detailing the clothes. Here's a few shots of my base clothes modeling.



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