Tuesday, August 20, 2013

Female Orc Sculpting Stages

 I began sculpting more details into the mesh of my Female Orc after the unwrapping process beginning with the face. I still feel that there's more work to be done in detailing the wrinkles and skin texture. I am using Autodesk Mudbox 2012 for this process.


I moved onward to add details to the bust and shirt, also adding some definition to the clavicle and deltoids. I want the edge of the shirt to have a torn appeal to it as well.

As I proceeded lower on her body, I decided that wearing leather armor underneath her metal plates would look really cool and also add more detail and depth to the character. I didn't want her to appear as if she was just wearing a simple cloth skirt under her armor as it appears in the drawings. Honestly, this decision has proven pretty frustrating to execute. I've had a difficult time making decisions on what I want the leather to look like and an even more difficult time cleaning the sculpting I've already started.
I decided to take a break from the body and work on individual pieces of the armor with the hopes of speeding up the process of this character. The breast plate came out almost as good as I was hoping. I am happy to have captured the bumps and ridges of the armor to make it look worn, old, and used like the Orcs did in the movies. I'm looking forward to polishing off the other pieces.