Thursday, December 5, 2013
Self Portrait Applying Textures
I'm beginning to apply the textures to my self portrait. I spent much time on my skin working to add the different hues and colors of my face and hands. Already, I am having difficulty with the realism of the textures as well as the hair texture. I feel that I'm losing detail in the face. Perhaps this is due to features I've either exaggerated too much during the sculpture process, or not enough. I will continue playing with the textures to hopefully pull this model closer to realism. I intend to add some mild texture to the cloths and then begin the process of adding my hair. All critiques welcome.
Monday, November 25, 2013
Self Game Model Update
Here's a continuation of the self portrait model I am working on. Now that I've fully sculpted the model, it's ready for retopology and texturing. I'm hoping this will be a smooth and quick process. I will have more pictures of me in this outfit available for comparison later.
Tuesday, November 12, 2013
SelfPortrait
Making an attempt to transform myself into a Game Ready character, fully modeled and textured. Here is the progress on my face. All critiques are most definitely welcome. I changed the color of my background based on a critique that it looked like the Mudbox application background.
Sunday, October 20, 2013
Female Orc Final Sculpting Touches
Here's a full body presentation of my latest digital sculpture, Tolkien's Female Orc. I should probably begin thinking of a better name for the piece as I concept out the texture work. For now, as time is running short for this quarter of school, I think I'll put down this project and resume work on her later. She's beginning to give me a headache. All critiques are welcome.
Female Orc Face Reworking
With some extremely helpful critique from my Portfolio teacher, I have reworked the face of my orc to have more feminine features. I feel personally that there are some positive and distinctive differences in how she looks now.
Monday, October 7, 2013
Female Orc Sculpting Stages 2
Here's an update on some sculpting work I've done over the last week. I've edited the face to have a more realistic look and began adding details and texture to the rest of the armor.
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